Playground

Playground

Further projects that have supported my development

My presentation on the social & environmental psychology of third spaces

My presentation on the social & environmental psychology of third spaces

My proposed solution to support third spaces through participatory HTI approaches.

My proposed solution to support third spaces through participatory HTI approaches.

Analyzing the life cycle of a cheap consumer toaster, and proposing a more circular alternative through a value hill

Analyzing the life cycle of a cheap consumer toaster, and proposing a more circular alternative through a value hill

A system map for a circular toaster proposal

A system map for a circular toaster proposal

An analysis of a fellow student's past project, from the perspective of regenerative design

An analysis of a fellow student's past project, from the perspective of regenerative design

Proposal to make our colleague's past project more regenerative and friendly to other species (more-than-human)

Proposal to make our colleague's past project more regenerative and friendly to other species (more-than-human)

A visual reflection, made for a course called 'Digital Craftsmanship', inspired by Julia Sets

A visual reflection, made for a course called 'Digital Craftsmanship', inspired by Julia Sets

Programming and embroidering Julia Sets containing relevant data onto a bag, as a way to explore data as a material

Programming and embroidering Julia Sets containing relevant data onto a bag, as a way to explore data as a material

Extreme characters exercise (Djajadiningrat et al., 2000) to highlight sociocultural role of products and their physical interactions

Interaction relabelling exercise (Djajadiningrat et al., 2000); mapping functions of familiar mechanical devices to electronic devices to be designed

An interaction aesthetics analysis of Spongebob's alarm clock, 'Alarmy'.

An interaction aesthetics analysis of Spongebob's alarm clock, 'Alarmy'.

An 8-week team project where we proposed a design innovation for IKEA

An 8-week team project where we proposed a design innovation for IKEA

An added feature proposal to the IKEA Kreativ app; MVP created by me using Adobe XD

An added feature proposal to the IKEA Kreativ app; MVP created by me using Adobe XD

Probe kits (Gaver et al., 1999) we created and deployed for a Research through Design exercise

Probe kits (Gaver et al., 1999) we created and deployed for a Research through Design exercise

My visual reflection on the 'Research through Design' process

My visual reflection on the 'Research through Design' process

Results of our probe kits (Gaver et al., 1999)

Results of our probe kits (Gaver et al., 1999)

Results of our probe kits (Gaver et al., 1999)

Demo setup for our game design 'Resolve & Evolve', which aimed to reoslve unconscious bias through fantasy roleplay and characters

Demo setup for our game design 'Resolve & Evolve', which aimed to reoslve unconscious bias through fantasy roleplay and characters

Ideation sketches for the stone within the game 'Resolve & Evolve', which enabled virtual yet tangible interactions for each player, like a controller.

Ideation sketches for the stone within the game 'Resolve & Evolve', which enabled virtual yet tangible interactions for each player, like a controller.